☑️Place to Surface

Place object to surface

You can easily attach an object onto the surface of another object.

Step 1 - Open Menu

  • Press the Surface button to open the menu.

Open Menu

Step 2 - Select Object

  • Select the objects you want to place.

Select objects

Step 3 - Place to Surface

  • Surface option

    • Collider To detect the surface, you can use a Collider. You can also use LayerMask to only use the colliders of the desired layer.

    • Height This is used to position an object at a specific height. It is useful when a specific collider is not set.

  • Align Option

    • Auto Attach Collider This option automatically attaches a Collider component to the object to be positioned and detects the surface to attach it to. If the object already has a Collider attached, this option will be ignored. If a Collider is not used, the object will be positioned based on its pivot point.

    • Move/Normal/Upward After moving, set the orientation of the object.

      • Move option does not change the object's direction even after movement.

      • Normal option rotates the object to align its collider face with the surface's collider face.

      • Upward option sets the upward direction of the object and rotates it to align its bottom face with the surface.

    • Place to Ground Attaches the object to the surface in the direction of the surface normal.

    • Place to Camera Direction Place the object facing towards the camera.

    • Place to Mouse point Place the object at the position of the mouse every time the right mouse button is clicked.

      • In this case, if the left shift button is pressed, a copy of the object is created.

      • Switch to Clone Object selection is moved to a duplicate.

Click RMB in Scene view
Array rotate

Step 4 - Check the results

  • Make sure you get the result you want.

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